I,ve tried and tried and just can’t figure this out.
So I have a bunch of enemies in my resource folder.
Now Their path is Assets/Resources/Characters/Prefabs/Mummy
I just want to load in the Mummy character
var skelEnemy : GameObject;
var mumEnemy : Object;
var spawn1 : Transform;
var spawn2 : Transform;
var spawn3 : Transform;
function Start ()
{
//Spawn / Instantiate something in your Resource Folder
var sp2 = GameObject.FindGameObjectWithTag("Node2");
spawn2 = sp2.transform;
mumEnemy = Instantiate(Resources.Load("Mummy"));
var clone2 = Instantiate(mumEnemy,spawn2.position,spawn2.rotation);
//Also tried this
mumEnemy = Instantiate(Resources.LoadAssetsAtPath("Characters/Prefabs/Mummy.fbx",GameObject));
//Also this too which is using forward slashes instead of backslashes
mumEnemy = Instantiate(Resources.LoadAssetsAtPath("Characters\Prefabs\Mummy.fbx",GameObject));
}