Hello. I’m making a level editor for my game and I need to know how to Load a level’s scene the level from a .unity or YAML file. So players can upload .unity files to a server and then download and run them.
Did you got any answer ?
I think this should work. I hope it does. Cheers!
using UnityEngine;
using UnityEngine.SceneManagement;
public class PutScriptNameHere : MonoBehaviour {
public AssetBundle bundle;
public int sceneId = 0;
string[] scenePath;
void Start()
{
scenePath = bundle.GetAllScenePaths();
AsyncOperation async = SceneManager.LoadSceneAsync(System.IO.Path.GetFileNameWithoutExtension(scenePath[sceneId]));
}
}