load scene in monitor other scene

Hi
I Have a main Scene in Unity And several other scenes as separate mini-game.
This is a game to play on TV.
In the main Scene there a LCD & I have a mini-game inside the LCD screen can be loaded and run.

I do not want use Application.LoadLevel .
I want mini-Game load in panel LCD on the Main Scene.
such as Photo
im surry for bad drow.alt text

  1. Separate all your mini game objects in a separated layer (call it minigame, for example)
  2. Remove the mini game layer from the culling mask of your main camera
  3. Create a camera for your mini game with just the minigame layer at the culling mask.
  4. Create a Render texture
  5. Set this render texture to the “target texture” of the minigame camera
  6. Use the render texture to create a material and set this material to your screen