Load Scene Moving Too Fast(C#)

Hi Guys,
I have a script from a app for when i touch the screen it goes to another scene but it doesn’t stay on that scene it quickly moves to the next scene. Is there something wrong with my script. Thank You

First Scene

using UnityEngine;
using System.Collections;

public class MenuToLevelSelect : MonoBehaviour {

	
	void Start () 
	{
		
	}
	
	// Update is called once per fram


	void Update() {
		if (Input.touchCount == 1) {
			// Do something
			Application.LoadLevel ("Level Select");
		}
	}



}

Scene i want to stay on

using UnityEngine;
using System.Collections;

public class LevelSelectToLevel : MonoBehaviour {

	void Start () 
	{
		
	}
	
	// Update is called once per frame
	void Update () 
	
	{
		if (Input.touchCount >= 1) 
		{
			Application.LoadLevel("1"); 
		}
	}
	

}

okay i will try that