Load Scene On Collision and button press

Hello, I was wondering why this script didnt work? I want the scene to load when i collide with
the door and press “f”


public var change : boolean;

change = false;

function OnTriggerStay (player : Collider) {

if (player.gameObject.tag == “Player”){
change = true;
}
}

function OnTriggerExit (player : Collider) {

if (player.gameObject.tag == “Player”){

change = false;

}}

function Update(){

if ( change == true && Input.GetKeyDown(KeyCode.F)){

Application.LoadLevel(1);

}}

Make sure the script is on the door since you are looking for the tag player. Or put it on the player and look for a door tag

Function OnTriggerEnter(Player:other)
{
if(player.gameObject.tag == “Player”)
{

 }

}

private var change : boolean;

change = false;

function OnTriggerEnter (player : Collider)
{

if (player.gameObject.tag == “Player”){

change = true;

}

else

{

change = false;

}

}

function Update()

{

//putting in a bool without stating true or false in a statement will make it defualt true

if(Input.GetAxis(“Opendoor”) == 1 && change)

Application.LoadLevel(1);

}

Try this, I don’t do java so if you see something that i didnt translate correctly sorry but i believe this should work