Load Scene Script doesn't work anymore

Hello everybody,

my script, which worked a few weeks ago in another Project, doesn’t work anymore and I don’t know why.

My Problem: I want my Player Object to load a scene when the Player collides with a collider2D. In addition I want my Player Object in the other scene (which should be loaded) to load on a certain point (which can be added in the inspector). Although the scene loads, the Player Object doesn’t load there where I want it to load.

My code is below as a comment. If anyone knows what is wrong please tell me. There are no error messages, except that Application.LoadLevel is obsolete. But I don’t want to change that.

Thanks in advance.

P.S.: There are a LOAD of loads in this question. :slight_smile:

use DontDestroyOnLoad() method in awake;

void Awake(){
      DontDestroyOnLoad(gameObject);
}