Load Scene X while running Scene X

I know it sounds weird, but I want to know if there are any problems related to that (loading one scene during the same scene). I did it and it works… I just want to be sure that this is not going to give me troubles ahead.

Doing so is perfectly fine. In fact, it’s a technique other people use to reload save points if the player character dies, because loading a scene acts like restarting a level.

Beware that static variables aren’t reset. This is useful for retaining values like the total score, but can be confusing if people store level-dependent data in static vars.