hey there
in my Projetct under
|Assets
||TerrainEditor
|||Editor
||||Texturen
|||||Texturen
is one Texture.
Object[] objsTex = AssetDatabase.LoadAllAssetsAtPath("Assets/TerrainEditor/Editor/Texturen/Texturen/");
after this code is objsTex.Length = 0
why?
it should be one or not??