Hi everyone,
I am in the process of updating an Android/iOS app from 2018.2.2f1 to 2019.1.2f1. I have several asset bundles built in 2018.2.2f1 that don’t show up correctly when loading the assets into the 2019 version of the app (Specifically, cookies on lights seem to be missing, custom built vertex shaders aren’t rendering correctly).
Just wondering if anyone know of an obvious reason why this might be happening?
I rebuilt the asset bundles in 2019 and they show up fine, but for our application we would like to stick with the existing asset bundles if at all possible, due to legacy users.
Thanks for your help!