Hi.
I am developing a bike game using unity3d. Now i have a problem when changing the bike in game scene.
Eg: there are 5 bikes in my game. user can select one bike in menu. then the selected bikes should be able to ride in the game level. So my problem is how to load a specific bike object in to scene when the game start. I was tried this : load all 5 bike objects in game scene and then only selected bike is active and others set inactive. but then the problem is it takes long time to load all 5 bikes. So how to load only selected bike.
Have a controller script that has an array of 5 game objects. Add the bikes to them in the inspector. Then, when the user enters a bike selection screen show all of the bikes. When the user chooses a bike, you then know which array element they have chosen, so assign that to the game scene.