Hi,
I have Unity3D PRO (using 4.6.6 version) but I don’t have Unity Android PRO, the command LoadLevelAsync will work without Android PRO or not?
I’m trying to create a loading animation but, I’m trying to get the value from “Application.GetStreamProgressForLevel(sceneToLoad)” and, the value is “1” all the time, because this I’m asking about it… Thanks in advance!