Loading external assets in Unity.

How I can load the assets externally in my unity application. I do not want to open the unity to build it again after I replaced some of the assest. Is it possible? if yes how?

Thanks Lokesh

No, Unity will encapsulate the data used in game. So you have to build again if there is any changes to it.

It is possible using asset bundles.

Instead of including the assets in the build just put them in an asset bundle, then if you need to replace them you don't need to rebuild the application just the bundle.