My app loading images from server and assigns to UI.Image by converting the download texture to sprite using the following code
Sprite sprite = Sprite.Create(mTexture, new Rect(0, 0, mTexture.width, mTexture.height), new Vector2(0.5f, 0.5f), 100, 0, SpriteMeshType.FullRect);
Images are loaded and displayed properly, but the app gets block or hangs(means some noticeable period less than a second) until image gets load. Also the entire images in a recyclable list. When I try to swipe and move to the next item, app will load new set of images and its affect the smooth swipe experience and gives feel like shutter.
Can anyone suggest your ideas to resolve this issue and to make the swipe smooth?