Hi,
Unity docs at Security Sandbox of the Webplayer clearly state that downloading images from cross-domain servers is allowed but my “www = new WWW(imgURL); yield www; texture = www.texture;” code is erroring out with ERROR: Rejected because no crossdomain.xml policy file was found. Any idea how else can an image be downloaded? Please note that my imgURL is an https one to a script that outputs an image. Could that be an issue?
Thanks!
Exceptions
In order to find the right balance
between protecting Web Player users
and making life of content developers
easy, we have implemented an exception
to the security mechanism described
above:
- You are allowed to download images from servers that do not have a
crossdomain.xml file. However, the
only thing you are allowed to do with
these images is use them as textures
in your scene…