Hello,
Here’s what I’m trying to do:
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I create some content locally (in this case, a custom robot) in a Secondary Project
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I use the Addressables package to build it into a remote catalog with an AssetBundle
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I load the remote catalog into a WebGL application (the Source Project) and load the content (the robot)
Is the Addressables package capable of doing this? It seems like it can only do the following:
- Load AssetBundles that already exist in the Source Project
- Load AssetBundles that exist on a server somewhere
It can not load AssetBundles that exist on a user’s computer.
Is that correct?
UPDATE (and ANSWER): Nevermind, I figured this out. I just needed to use a location for both my Remote Catalog and my Default Local Group in the Addressables setting. I was using the default Local/Remote Build/Load paths, and they were goofing it up.