Loading Logo

Hi,

I want to embed my own logo to the loading screen.

according to the docs it should be done like this:

<object id="UnityObject" classid="clsid:444785F1-DE89-4295-863A-D46C3A781394"
    width="600" height="450"
    codebase="http://webplayer.unity3d.com/download_webplayer/UnityWebPlayer.cab#version=2,0,0,0">
    <param name="src" value="Lightrider.unity3d" />
    <param name="backgroundcolor" value="A0A0A0" />
    <param name="bordercolor" value="000000" />
    <param name="textcolor" value="FFFFFF" />
    <param name="logoimage" value="octologo.png" />
    <embed id="UnityEmbed" src="MyDataFile.unity3d" width="600" height="450"
        type="application/vnd.unity" pluginspage="http://www.unity3d.com/unity-web-player-2.x"
        backgroundcolor="A0A0A0" bordercolor="000000" textcolor="FFFFFF" logoimage="octologo.png" />
        <noembed>
						<div align="center">
							Deze inhoud heeft de unity Web Player.


							[url="http://www.unity3d.com/unity-web-player-2.x"]Klik hier om deze te installeren![/url]
						</div>
					</noembed>
</object>

But it doesn’t change anything.

Have I missed something.

(I have the unity pro license).

This looks about correct. However, you have to make sure that this part of HTML page is what actually gets used to display Unity content. In case of default html template published by Unity, it is pretty complex because it tries to handle all scenarios (javascript enabled vs. disabled, plugin installed vs. not installed, plugins enabled vs. disabled). Maybe this HTML snippet happens to be inside a portion?