Loading Multiple Action Maps at Once

Is there a way to have more than one action map active at once, the simplest way would be to just be able to load maps additively instead of only providing a method to switch maps.

Right now, it seems to me like duplication might be the way to go but would love a cleaner way to do this, thanks!

Turns out ActionMaps can be manually disabled or enabled by using something like

_playerInput.actions.FindActionMap("Global").Enable();

(or .Disable())

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