Loading music for initial scene loading takes a very long time

Hi, without loading music in my game, the main scene takes about 0.2 seconds to load. But with music (about 10 tracks or so), it takes about 10 seconds. This is a huge increase in load time. Is there any way to load the music in a way that doesn’t take so long? The way I’m doing it currently is drag/dropped the tracks into an array handled by one of the objects in the scene, via editor.

There must be some way to load the game without spending so much time loading the music, or else music players such as quicktime or windows media player would always stall out for 2 seconds before playing anything.

Click on all the music assets and look at the inspector. Change it to “compressed in memory” or any option other than “decompress on load”.