Hello Unity Answers.
I am trying to load next level on collision with end of map.
So i created an script that sends the user to an level when hit the collider.
But i am having problems with adding “1” to currentLevel.
So that it will change to next level.
I tried this:
Application.LoadLevel (PlayerHealth.currentLevel + 1);
But it doesn’t work.
PlayerHealth.currentLevel is an static var added to the character of the game that sets the currentLevel.
- Frederik