Loading programatically built timeline from Resources

Hi there

I am creating timeline assets, tracks and clips in code based on dialogue data in code, which generate fine. We then load these from resources into a director and call play, however they are not playing and I am getting an Connecting invalid input error

Is loading a timeline asset from resources into a director possible? If so, why would I be getting this error?

You are probably not adding your custom content as sub-assets of the Timeline (what Timeline is doing with its own tracks and clips), and therefore when you load from Resources, some of the content is missing.

Otherwise, I see no reason for Timelines not to be loadable from Resources.

If you can’t figure it out, feel free to file a bug report with a small-ish example of the problem you are having.