I am creating timeline assets, tracks and clips in code based on dialogue data in code, which generate fine. We then load these from resources into a director and call play, however they are not playing and I am getting an Connecting invalid input error
Is loading a timeline asset from resources into a director possible? If so, why would I be getting this error?
You are probably not adding your custom content as sub-assets of the Timeline (what Timeline is doing with its own tracks and clips), and therefore when you load from Resources, some of the content is missing.
Otherwise, I see no reason for Timelines not to be loadable from Resources.
If you can’t figure it out, feel free to file a bug report with a small-ish example of the problem you are having.