So, I got a problem with my scene loader…
I can go from scene 1 to 0, or 0 to 1…but if I try to go from 0 to 1 and then go back to 0 it doesnt load(0 to 1 to 2 doesnt work eighter).
I made it based on this video:
here is the code:
http://pastebin.com/zp5ryD5r I
have few logs set, I only get response from “checkpoint 0”.
I also tried to pass the index value directly from the script:
public void Load_MainMenu()
{
sceneLoader.LoadLevel(0);
}
and this is the function I’m using to pass the value to the sceneloader:
public void Load_Level(int scene_id)
{
Debug.Log(scene_id);
sceneLoader.LoadLevel(scene_id);
}
Tried to make the scene loader a permanent object that doesnt get destroyed on load as well as a object that is generated on every scene and a object that is present on every scene.
any ideas?