Hi. What I’m wondering about is how can I make a loading screen that waits until a script from the scene being ‘loaded’ is bool true?
I have a public bool called worldGenHasFinished(), that when it’s set to true it has finished loading the terrain.
How do I make it like this pattern:
MainMenu scene > Loading scene (wait until worldGenHasFinished from world scene) > Load the world scene.
Please let me know if there’s anything more you’d like to know or if you misunderstood anything, then I’ll try and explain further.