Hey, guys.
I want to make a loading screen which containing some animation and progress bar.
I tried Loadlevel() and LoadlevelAdditive().
These two code can play the animation.
Anyone knows why? Or any suggestion.
Thanks.
-Enmeii
This can’t be done since loading happens in one frame. Not smoothly anyway. You could split up your level in chunks in different scenes, and load them each in a different frame with loadleveladditive, and move the progressbar accordingly, but it will still be choppy, and maybe not worth it. Just display “loading”.
My God. It will be a lot of levels in one project.
And I think the last loading the true game level will stop the animation, because iPhone doesn’t load the game level during loading the animation levels. Is that right?