We have a learning platform built in java and HTML5. With a responsive HTML5 website, we run on PCs and mobile devices. We start activities from our application, and communicate with them via javascript functions or web services.
We have been building our activities in HTML5, but our new contractors have suggested building activities and games in Unity3d. We like the UI, but are trying to understand how best to start up the Unity apps from our e-learning server.
As we understand it, for PCs we can load the webplayer from any web page, and communicate with local javascript functions.
Is there a suggestion for what we could do in a phone or tablet context with iOS or Android? Is it possible to launch a Unity3d app from a mobile web browser? Or is it possible to deploy the web player plug-in to mobile browsers? Or any other suggestions?
Hopefully we’ll be able to find a way to integrate Unity3d games and activities into our learning platform