Just finished my fancy loading animation today and then fired up my project at my ipjhone 3GS. I realised that instantiating UNITY takes about 6 seconds (uncached) and then my loading animation shown for about 3 secs, not running very smoothly (Its physcis and it loads the real game asyncronously while handling the loading screen)
Whats the simplest project I can load in order to reduce the time a user sees no movement?