ArgumentException: GetLocalizedString can only be called from the main thread.
Constructors and field initializers will be executed from the loading thread when loading a scene.
Don’t use this function in the constructor or field initializers, instead move initialization code to the Awake or Start function.
TreeEditor.TreeGroupBranch…cctor ()
Rethrow as TypeInitializationException: An exception was thrown by the type initializer for TreeEditor.TreeGroupBranch
Any ideas anyone why the tree editor is having a sulk when using Application.Loadlevel?