Just wonder if anyone has this issue where LoadLevel complains that the level does not exist in Build Settings?
I have the scene added into build settings but it just does not load on Android. It is fine on editor and iOS build. It did work on android before but i just couldn’t figure out what did I change that could make this happen.
Here are the stuff i tried before posting this questioin:
- Removed all scenes from build settings and just build that one level. It works.
- Add in a MainMenu scene which has a button to load in Level1 using LoadLevel(“Level1”). Failed.
- Add in MainMenu scene and load Level1 using LoadLevel(1). Failed.
It seems like whenever it tries to load in Level1, it would just fail.