LoadLevel issue on reset variable value

How can I load to another level with the same variable value? it’s like Health or Score variable was reset value when loading to another level.

Thank So much for your attention!!

Either use a static class to keep those variables or use DontDestroyOnLoad() function to keep that script from being destroyed on load.

http://unity3d.com/support/documentation/ScriptReference/Object.DontDestroyOnLoad.html

Create a game object and put the scripts you don’t want destroyed on that game object. On one of those scripts, put this line:

// Make this game object and all its transform children
// survive when loading a new scene.
function Awake () 
{
    DontDestroyOnLoad (transform.gameObject);
}

http://unity3d.com/support/documentation/ScriptReference/Object.DontDestroyOnLoad.html