Loadlevelasync takes a lot to load a scene

When I use loadlevelasync and then I check the progress I see that the loading stops during a few seconds. The game is a simple mobile application. Is there a way to see what it’s taking that much time to load?

Thanks.

These types of performance issues can often be diagnosed with a Profiler.

Introduction to the Profiler

Live Training June. 22, 2015: Profiler Overview for Beginners