Local Bundles

With the current addressables system, how do I build bundles to be stored within the build file (APK/IPA) and be loaded from within StreamingAssets? We have the system working great for remote loading, but I am a little confused as to how to get bundles built into StreamingAssets and loading from them. Am I missing something in the docs?

Hey @cg-adam , I can send this post over for you to see if we can get an answer!

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