I’ve searched and have found alot of stuff about dealing with and connecting to databases on windows and OSX. But the only solutions for databasing that I have found for iOS are to use the www class to interface with a PHP script on a server to fetch from the database. Which sounds good, but I want to interface with a locally stored database in the apps documents folder. I want a list of information that I can manage from an external application. This database ideally would be SQL, or even just a spreadsheet would be suitable. Does anyone know any solution to this? Can I get Unity to connect to a database stored on the iOS device itself?
A really dedicated solution as local data storage for your games is Siaqodb see more info here: GitHub - morecraf/Siaqodb: Siaqodb
•easy to use, very simple API
•works on all platforms: PC, Mac, iOS, Android
•works for all Unity3D editions(not needed Pro edition)
•no SQL knowledge needed
•100% managed code
•small footprint
Just put a siaqodb.dll in your scripts folder and GO!, no extra configuration, no nightmares with unmanaged references