I want my character to move on a local axis, but it moves on a global one.
How can I fix this?
Don’t know how you move, but you might need Space.Self for Translate or TransformDirection.
I want my character to move on a local axis, but it moves on a global one.
How can I fix this?
Don’t know how you move, but you might need Space.Self for Translate or TransformDirection.