Hi guys, I’d really appreciate your help at this time.
I’m making a simple little game wih a number of levels(scenes). I have a score counter that works correctly but am unsure as to what I need to do for the following:
- When the player finishes a level, how do I take their score and display it in a new scene?
- How do I create a high score mechanic for each level which contains the best score that the player has achieved on each level so far? (I don’t need player names or a list of scores, just their previous best).
I’ve been scripting so far in C# and the game mechanics are pretty much in place. However this is my first experience of wanting to share or transfer data between scenes.
Many thanks.