Local "Master Server"

Hallo,

I want users of my Unity project to be able to see running games in the local network (and of course log in), just like the Master Server can show them games over internet.

Is this possible? If yes - how?

Regards,
unheilbar

thats possible, you would use system.net and udp broadcasting for example

Thanks, those were the keywords I needed for some productive searching.

Hello, I think you could also run a Master Server and anyone on your local network could see it too. I’ve been using the Master Server for Unity 3.0 and have it running locally and it works just fine.

Kris

That works as well but is a total overkill for working on the local lan.
Also it means that only you could do it, not other users in case you wanted it to be a general feature, where as UDP broadcasting will work without an extra installation