Hi, like the title says a button to make a Unity Package local to the project, this means is easy to modify/fix and extend.
The process to make a Unity Package local now is:
- Install the Package with Package Manager into the project.
- Backup the packae from Library/PackageCache into another folder.
- Remove the Package of the project with Package Manager.
- Copy the backup of step 2 into the Assets folder.
All this with all the waiting from install/remove/import from all the steps.
The button should move the package into âAssets/Plugins/Unity Packagesâ for example to be able to push the changes into VCS.