Hello. My questions are two.
- Is there any way to know the local path where to downloaded on disk when using
LoadFromCacheOrDownload Unity Function? - If try to using LoadFromCacheOrDownload on offline (==disconnected Networks) ,
it’s output an internal error “Error:Network is unreachable”.
This issue same as this.
(Loading AssetBundles when Offline - Questions & Answers - Unity Discussions)
Thanks.