Local path LoadFromCacheOrDownload

Hello. My questions are two.

  1. Is there any way to know the local path where to downloaded on disk when using
    LoadFromCacheOrDownload Unity Function?
  2. If try to using LoadFromCacheOrDownload on offline (==disconnected Networks) ,
    it’s output an internal error “Error:Network is unreachable”.

This issue same as this.
(Loading AssetBundles when Offline - Questions & Answers - Unity Discussions)

Thanks.

Solved. Function LoadFromCacheOrDownload It’s working on OFFLINE if already cached very well.
It’s my fault thanks.