Hi community!
I’ve got a really weird thing going! Simple setup: A cube with a cylinder as a child. If I select the cylinder, which is rotated 90 degrees around the x axis, and change it’s x-rotation in the inspector from 90 to 90.79 everything seems ok, but as soon as I start the game it get’s set back to 90 degrees, and the cylinder goes back to a horizontal position. And if I change it to 100 degrees f.e. and press play it get’s changed to 80 degrees, but the rotation in game and scene view doesn’t change.
Summary: My child rotations get all messed up when I press play!
Someone got help with that? I would appreciate it!
Greets, rpf!