I noticed that in the IAP catalog, the locale only mentions Google Play, and Apple. Will this work properly on the Windows Store, and other platforms even though it is not listed in the locale? Or, is there something else I need to do? Thanks.
May I ask, what are you trying to accomplish specifically?
Half way through the game, a screen pops up asking if they want to unlock all the levels. When they click unlock and pay 0.99, they can play the rest of the game.
I am using Unity Codeless IAP. It seems to be working with Android. I haven’t tested it on IOS yet. I just noticed in the catalog that there is only an option for Google Play and Apple. If I release the game on the Windows App Store (or some other app store), which locale would I use?
You can leave the Advanced and locale blank.