Hi, I’m on 6000.0.013b. Installed the latest localisation package. I’ve successfully integrate it to my UI ToolKit’ menu using data binding. It perfectly works on Editor. However, all my builds iOS/Androids freezes on startup.
After some digging, found that it stops on some semaphore which is waiting for some resources from addressable. But at this point my game isn’t using any addressables. But the localisation is somehow added automatically.
Anyway removing localisation fixes the problem.
I’ve tried to rebuild addressable, nothing helps.
Is there something i can do about this?
This is known bug?
Thanks in advance.