I though I read somwhere that I can add LocalizedStrings to the LocalizedString.Arguments list, but that doesn’t seem to be possible. It would be nice to have since I have recursive smart strings that require localized strings as inputs.
For example:
“Move {}” with {} being an object’s name that is retrieved through a LocalizedString.
Right now I’m passing in the name LocalizedString.GetLocalizedString() value, but of course this doesn’t update on language change. Of course I could register my own callbacks, but I feel like it could be nice for this to be an included feature?