Environment
- Unity 2019.3.0b1
- Windows 10 Pro
- CPU: I7-6700 CPU @ 3.40GHZ
- Ram: 16GB
Issue
- LocalizeString AddComponent
- UpdateString Event is
namespace UnityEngine.Localization.Components
{
[AddComponentMenu("Localization/Generic/String")]
public class LocalizeString : LocalizationBehaviour
{
[SerializeField]
LocalizationUnityEvent m_UpdateString = new LocalizationUnityEvent();
}
}
I added public keyword before localizationUnityEvent variable as below.
namespace UnityEngine.Localization.Components
{
[AddComponentMenu("Localization/Generic/String")]
public class LocalizeString : LocalizationBehaviour
{
[SerializeField] public LocalizationUnityEvent m_UpdateString = new LocalizationUnityEvent();
}
}
This bug occurs in Unity 2019.3 and later.
I have confirmed that it works fine in Unity 2019.2 version.