Hello!
In my current game I want to warn the user when his energy have finish refilling (after a certain time), in iOS I can do a local notification for that. However on Android I am not too sure what I need to do to get that… Is it a toast, using alarmManager?
From what I understood from the Android Dev reference is that the alarm will automatically start the game when it runs out, which is not really what I wanna do. I just want to show the player : Hey! come back to the game, your energy is full (or something alike).
I am a bit lost here, so I hope someone can help me ! Thanks!