Lock GameObject in front of camera

Hello I am trying to make 3D first person type game. I want to have an axe in hand but I have a problem with the movement of an axe.

I attached it to a camera as child to follow it, it works as long as I don’t start to look up or down, then the object gets kind of distorted (Look at the photo) and I want it to remain the same , no matter where I look. What should I do?



Check that you have identity scaling (1,1,1) at all places in the hierarchy

ONLY have non-identity scaling (anything besides (1,1,1)) in the very leaf tip nodes of your hierarchy.