This might be a stupid question, but is there any way to lock an objects postiion so it can’t be move in the editor?
Here’s a really, really cracky way to do it.
Attach Lock to a gameObject and check “Locked” and you won’t be able to move it… kinda. ![]()
You can drag it out of position but it should snap back. Far as I know there’s not a built in way to do it.
Lock.js
var locked : boolean = false;
private var reallyLocked : boolean = false;
private var lockPos : Vector3;
function Start() {
Destroy(this);
}
function OnDrawGizmos() {
if ( locked ) {
if ( !reallyLocked ) {
reallyLocked = true;
lockPos = transform.position;
} else {
transform.position = lockPos;
}
} else {
reallyLocked = false;
}
}