Iv got an idea where there’s a loading menu (really bad scripting but it works) and when the loader hits 100% its going to disable the GUI Loading screen thing.
my code is:
var updateString: String = "";
function UpdateProgress() {
var progress:float = tileCounter/(height*width*6.0);
updateString = progress.ToString("Loading: #0%");
if (progress.ToString("Loading: 100%"));
GUI.enabled = false
}
function OnGUI(){
GUI.Box (Rect (0, 0, 3000, 3000),updateString);
GUI.Box (Rect (0, 0, 3000, 3000),updateString);
GUI.Box (Rect (0, 0, 3000, 3000),updateString);
GUI.Box (Rect (0, 0, 3000, 3000),updateString);
GUI.Box (Rect (0, 0, 3000, 3000),updateString);
GUI.Box (Rect (0, 0, 3000, 3000),updateString);
GUI.Box (Rect (0, 0, 3000, 3000),updateString);
GUI.Box (Rect (0, 0, 3000, 3000),updateString);
GUI.Box (Rect (0, 0, 3000, 3000),updateString);
GUI.Box (Rect (Screen.width /2 - 100,Screen.height /2 - 0,300,25),updateString );
}
`
i'v tried everything to get the GUI to disable but it wont work! could anybody help?
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