I have a second set of hands in a SteamVR scene that are attached to an IK robotic arm. The second set of hands is essentially the player prefab with everything but the hands disabled. The robotic arm can only move so far, but when the player moves around the playspace the hands follow and separate from the robotic arms. I’ve tried using position constraints to lock the hands’ parent position, but they still move with the player. I’ve also tried setting a distance limit in a script on the hands, and changing their position if they get a certain distance from the top of the arm. However this seems to have no effect and they still follow the player.
How do I constrain the hands so they stay within the reach of the IK robotic arms?