Hey, guys!
I’ve been learning a lot about Unity over the past couple weeks, but one thing I haven’t figured out is how to script a locked door where there is absolutely no way to unlock it, and it’s just locked…
How would I script something like that?
If there is no way to unlock it, why script anything? Just make it a part of the environment models and static…
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Maybe cast a ray towards it and get some info to display on screen that says something like “This door can never be opened.” when you interact with it.
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