I have an Object which I would like to look at the camera and all times I wanted to use transform.LookAt() but it uses all axis and I couldn’t find a way to lock the x and z axis so it stays flat on the ground. I feel like the other posts in this forum regarding this topic aren’t working anymore (outdated?)
Why would anyone be daft enough to post a video in a forum? Those expire and get banned depending on your region. If you have working code please post it as either that video has expired or it is not available in my country.