I must be missing something, everything I’ve tried is falling short. Can anyone give me some pointers on how to make the cm third person cam only move/pivot around when holding down mouse0 as opposed to just being free all the time? I still need the camera to follow.
I still want Y axis recentering and recenter to target heading functions to work. I’ve been able to lock the camera position behind the player with mouse 1, as I turn the player with it. A nice side effect is that I move the player forward when both the left and right mouse buttons are held down.
Thanks!