Locomotion Inergration

Can anyone point me in the right direction here, I’m trying to create a project were my maya modeled character is the caracter in a 3rd person game. I want him to move using the Locomotion system. My question is how should I go about rigging the skeleton and creating animations for use with the Locomotion system? Thanks

Just open the existing locomotion files in maya and have a look at the various panes : Outliner, Hypergraph, etc.

Ethan intends converting these to fbx for the rest of us too.//nudges

AaronC

Damn… sorry Aaron, busy week… ok, this Monday I promise to get around to it :wink:

Ethan

Thanks!

http://forum.unity3d.com/viewtopic.php?t=19276